
Convert to low-poly CC Game-Base character while keeping facial animation.ĥRender Professional Photo-Quality Visuals with Interactive Iray Render.Generate character LODs for optimal game performance.Merge texture UVs in order to reduce draw call in game engines.Bake high mesh detail to diffuse and normal map to enhance low-poly display.Polygon reduction to selected items, or to all wearable assets.Real-time Ambient Occlusion, HDR, tone map, and blooming effects.ĤOptimize Polygons, Remesh and Unify Textures for Game Characters with LOD.Support real-time mesh illumination for Indirect lighting using Nvidia Voxel GI (Global Illumination) technology.Access to the roughness and metallic material and compatibility with iClone, Unity, Unreal, and Substance Designer.View Daz and Poser characters in industry-standard PBR shader.

Refine surfaces with push and pull brush tools.ģConvert DAZ and Poser Content into Real-time PBR for Game Engines & iClone.The ability to transform individual mesh elements.Skin Weight Transfer from cloth templates or custom imported skin mesh.Using custom pose to align character with imported mesh.Mix and blend CC and Daz / Poser assets for ultimate design freedom.ĢImport OBJs with Auto Skin Weight Transfer for Quick Clothing Creation.



You don't have permission to rate! Author: Message: Bushy2490: Bushy2490 Posted 3 Years Ago. (this is in daz 4.5) Elliandra Posts: 264. Home of Mimic lip-synching software and the DAZ Studio beta. Clothing, textures, props, accessories, animals, environments. Creators and vendors of Victoria, Michael, Stephanie and other commercial high-res Poser models.
